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Lost in the Dark - C# Unity

Lost in the dark was created for the 48-hour December grapefruit game jam where the theme was  "Sight without vision" so I created this 3 level game with ambiance. At the start of each level, instructions are written on the wall and the play clicks their mouse to send out a sonar pulse and use the expanding wave to "see" their surroundings using sound. the player moves with WASD and the camera is controlled with the mouse. Above is a web playable version of the game on itch.io. (Only Visible on Desktop).

Lost ScreenShots.png

© 2021 by Andrew Comerford.

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